An opposing coalition of superheroes quickly comes to the aid of S.H.I.E.L.D. Doom has brought together a coalition of supervillains under the Masters of Evil name, whose first act is to attack a S.H.I.E.L.D. Ominous deeds are afoot right from the start in Marvel: Ultimate Alliance. Now Playing: Marvel: Ultimate Alliance Video Review
The stars of the world's greatest comics join forces in Marvel: Ultimate Alliance.īy clicking 'enter', you agree to GameSpot's It also builds upon a lot of the gameplay systems established in the X-Men Legends games, making for an experience that's deeper, longer lasting, and generally more satisfying. With more than 20 unique playable heroes a massive campaign that features a wide variety of well-known Marvel Universe villains, supporting characters, and locations and plenty of hidden extras, it's the biggest piece of Marvel fan service seen in a video game. Not content with the localized struggles of the X-Men, the concept has been blown out to an intergalactic, interdimensional scale with Marvel: Ultimate Alliance. It proved to be a winning formula, one that Raven further refined with last year's X-Men Legends II: Rise of Apocalypse. Perhaps more surprising was the game's success in introducing action RPG conventions to the world of superheroes, a fairly novel combination at the time. The Diablo-style gameplay was a significant departure for Raven, a developer best known for its extensive work on first-person shooters.
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In 2004, Raven Software surprised a lot of people with X-Men Legends, an action role-playing game focusing on the exploits of Marvel's mutant superheroes.